L.A. Noire is a detective thriller, which was developed by Rockstar Games in partnership with Team Bondi. Rockstar Games are known for games like Midnight Club, Grand Theft Auto (GTA), and Red Dead Redemption. LA Noire is embedded in a dark and gripping story, and was lavishly produced with the well-known rock star qualities in the atmosphere and detail.
It takes the player to Los Angeles in 1947 and is thus set in the years after the Second World War. The great economic boom has come to the city shines like never before. But behind this glittering facade, it looks quite different - corruption is rampant, the drug trade is exploding, the murder rate is higher than ever before and the police involved in corruption. Evidence of (former) colleagues are often falsified. And just so that another person is under suspicion and can not hide the real perpetrators, meanwhile.
LA Noire is a relentless crime-thriller, breathtaking action with the real work of Detectives combined. Phelps has to interrogate witnesses, search for clues and suspects hunt in search of the truth in a city where everyone has something to hide.
Detective Cole Phelps - the main character of the game
Phelps is a former veteran of the Second World War. He fought in Okinawa, the last and bloodiest battle and was awarded for his very impressive performance and valor the Silver Star. With this award, he returned to the States and decided to join the LAPD to work as a patrolman.
The various ranks and the revolutionary performance capture technology (motion scan)
The game is divided into different ranks. Phelps begins as a simple investigator on patrol. Gradually, players will assume the duties as a traffic policeman, customs officer, burglary, fire investigators and investigators, to the solution of all murder cases. Phelps in each department is assigned a new partner. Some of them are useful and trustworthy than others. The player must make clear to such a series of self contained criminal cases and work in the hierarchy of the LAPD to the top. Each case has a separate action and any dissolved Fall brings with it new challenges and Phelps leads ever closer to the truth in the dark heart of the criminal underworld of Los Angeles.
The realism and detail and the depiction of emotions, which is made possible by the innovative and revolutionary performance capture technology (motion scan) sets a new standard for video games. motion scan captures every nuance of facial expression of a real actor, and integrates them directly into the game. Thus, each individual character of the game its own unique and personal expression. The player has to use in questioning his intelligence and intuition to the behavior and facial expressions to analyze a suspect in order to distinguish between truth and falsehood can. He must be so brutal crimes, plots and conspiracies to solve, in a surprisingly accurate and 20 square kilometers in size replica of Los Angeles in the late 40s. It may well be possible that one must also determine once on a ship. Unlike today, the city had in the 40s no freeways. In the game there are also roads that no longer exists in today's Los Angeles.
The development and implementation - from idea to video game
For implementing the various characters in the game were about 300 real actors / actresses arranged. The main character is Cole Phelps Aaron Staton, known plays from the U.S. TV series Mad Men, in which he plays the role of Ken Cosgrove. Even the Australian Next Top Model Erika Heynatz and John Noble (Fringe), and a number of other experienced actors of the party. Michael Uppendahl (Mad Men) directed this fascinating tale of murder, corruption and jazz. The features of the various actors were recorded with 32 cameras. Fold each end, each and every sneer eyelash twitching recorded as accurately and transferred to the character. By each actor a 3D model was created. The result was an approximately 200-terabyte database. The screenplay for LA Noire contains nearly 2,000 pages. In comparison, the writer of an average TV movie, only 50 pages long and a movie theater has only has 200 pages.
The development of the game began in 2003. The game promises long-game fun, the individual missions take several hours. It is known that one of the criminal cases is entitled "The Fallen Idol" with. In the game are also well-known brand names represented, will be on display cola giant Coca signs in the city. If Phelps is looking to find the evidence in the right direction, it changes the background music a bit and the controller starts to vibrate. This shows the player that he is on the right track. It is possible to explore the city on foot or use one of the numerous cars, the so-called quick-trip function. This allows long distances quickly mastered or be shaken off pursuers. The player can decide whether he wants to steer the car itself or ask his partner about it. In some missions, it is also essential unnoticed other cars to follow.
In the development and implementation of the game was paid to fine detail. There is a change between day and night, as well as various weather conditions. This change, however, not in real time, but are dependent on the situations and missions. There are in the city about 140 walk-in interiors and the houses and flats can all be complete genome. Some of the clothing game characters come from popular films like "Saving Private Ryan" and "King Kong". For the game, about 180,000 photos in the newspapers at that time were like the Los Angeles Times, The Herald Examiner and The Daily News "set. 90% of the crime based on crime scenes that existed in 1947, actually in Los Angeles. Vehicles of the vintage collection of the late-night comedian Jay Leno were photographed, so that they can faithfully represent.
L. A. Noire on 20 May 2011 for PlayStation 3 and Xbox 360 will appear. Whether it will later give a Move Edition, as for Heavy Rain, Resident Evil 5, has so far not yet known. Who was excited about Mafia and The Godfather, LA Noire is for the absolute purchase recommendation.
Sources:
L. A. Noire homepage
Rockstar Games
amazon.de
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